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Teferi s Imp (Mirage)

Teferi's Imp

Mirage — rare

Creature — Imp

Sets Teferi's Imp has been printed in:

Teferi s Imp (Mirage)

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1.31/10

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Cards like Teferi's Imp in Mirage:

Dream Fighter

Dream Fighter

Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

1.5 /10
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Merfolk Seer

Merfolk Seer

Creature — Merfolk Wizard (2/2)

When Merfolk Seer dies, you may pay . If you do, draw a card.

0.2 /10
$0.09
Merfolk Raiders

Merfolk Raiders

Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

1.4 /10
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Teferis Drake

Teferi's Drake

Creature — Drake (3/2)

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

1 /10
$0.18
Vaporous Djinn

Vaporous Djinn

Creature — Djinn (3/4)

Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

0.2 /10
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Coral Fighters

Coral Fighters

Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

2.2 /10
$0.14
Floodgate

Floodgate

Creature — Wall (0/5)

Defender (This creature can't attack.)
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

4.8 /10
$0.21
Kukemssa Pirates

Kukemssa Pirates

Creature — Human Pirate (2/2)

Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.

4.5 /10
$2.13
Warping Wurm

Warping Wurm

Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, Warping Wurm phases out unless you pay .
Whenever Warping Wurm phases in, put a +1/+1 counter on it.

0.3 /10
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Wave Elemental

Wave Elemental

Creature — Elemental (2/3)

, , Sacrifice Wave Elemental: Tap up to three target creatures without flying.

0.1 /10
$0.21
Azimaet Drake

Azimaet Drake

Creature — Drake (1/3)

Flying
: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.

0.2 /10
$0.10
Bay Falcon

Bay Falcon

Creature — Bird (1/1)

Flying, vigilance

2.4 /10
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Daring Apprentice

Daring Apprentice

Creature — Human Wizard (1/1)

, Sacrifice Daring Apprentice: Counter target spell.

4.9 /10
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Harbor Guardian

Harbor Guardian

Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)
Whenever Harbor Guardian attacks, defending player may draw a card.

0.1 /10
$0.16
Harmattan Efreet

Harmattan Efreet

Creature — Efreet (2/2)

Flying
: Target creature gains flying until end of turn.

0.2 /10
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Kukemssa Serpent

Kukemssa Serpent

Creature — Serpent (4/3)

Kukemssa Serpent can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.

1.2 /10
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Sea Scryer

Sea Scryer

Creature — Merfolk Wizard (1/1)

: Add .
, : Add .

5.8 /10
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SuqAta Firewalker

Suq'Ata Firewalker

Creature — Human Wizard (0/1)

Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.
: Suq'Ata Firewalker deals 1 damage to any target.

4.7 /10
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Frenetic Efreet

Frenetic Efreet

Creature — Efreet (2/1)

Flying
: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

6 /10
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Emberwilde Caliph

Emberwilde Caliph

Creature — Djinn (4/4)

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

0.5 /10
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