Telim'Tor
Mirage — rare
Legendary Creature — Human Knight
Sets Telim'Tor has been printed in:
Mirage — rare
Legendary Creature — Human Knight
Sets Telim'Tor has been printed in:
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Buy now! ▶Creature — Bird (2/2)
Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
Creature — Efreet (2/2)
: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Creature — Efreet (2/4)
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
Creature — Spirit (3/3)
: Raging Spirit becomes colorless until end of turn.
Legendary Creature — Viashino Shaman (3/4)
, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
Legendary Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
Creature — Cyclops (3/4)
If a creature you control attacks, Ekundu Cyclops also attacks if able.
Creature — Elemental (3/2)
, , Sacrifice Flame Elemental: It deals damage equal to its power to target creature.
Legendary Creature — Viashino Shaman (3/4)
You may choose not to untap Hivis of the Scale during your untap step.
: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
Creature — Human Wizard (2/2)
: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Creature — Manticore (2/4)
: Sawback Manticore gains flying until end of turn.
: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.
Creature — Elemental Spirit (3/3)
Protection from red
: Subterranean Spirit deals 1 damage to each creature without flying.
Creature — Djinn (5/4)
Flying
At the beginning of each player's upkeep, that player may pay or 2 life. If the player does, they gain control of Emberwilde Djinn.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Burning Shield Askari gains first strike until end of turn.
Creature — Spirit (2/2)
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
Creature — Djinn (4/4)
Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.
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