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Zombie Mob (Mirage)

Zombie Mob

Mirage — uncommon

Creature — Zombie

Sets Zombie Mob has been printed in:

Zombie Mob (Mirage)

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Cards like Zombie Mob in Mirage:

Haunting Apparition

Haunting Apparition

Creature — Spirit (1/2)

Flying
As Haunting Apparition enters the battlefield, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

0.3 /10
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Sand Golem

Sand Golem

Artifact Creature — Golem (3/3)

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

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Cadaverous Knight

Cadaverous Knight

Creature — Zombie Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate Cadaverous Knight.

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Crypt Cobra

Crypt Cobra

Creature — Snake (3/3)

Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

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Tainted Specter

Tainted Specter

Creature — Specter (2/2)

Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.

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Urborg Panther

Urborg Panther

Creature — Nightstalker Cat (2/2)

, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.

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Dread Specter

Dread Specter

Creature — Specter (2/2)

Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

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Harbinger of Night

Harbinger of Night

Creature — Spirit (2/3)

At the beginning of your upkeep, put a -1/-1 counter on each creature.

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Purraj of Urborg

Purraj of Urborg

Legendary Creature — Cat Warrior (2/3)

Purraj of Urborg has first strike as long as it's attacking.
Whenever a player casts a black spell, you may pay . If you do, put a +1/+1 counter on Purraj of Urborg.

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Ravenous Vampire

Ravenous Vampire

Creature — Vampire (3/3)

Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.

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Abyssal Hunter

Abyssal Hunter

Creature — Human Assassin (1/1)

, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

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BarbedBack Wurm

Barbed-Back Wurm

Creature — Wurm (4/3)

: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

0.1 /10
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Dirtwater Wraith

Dirtwater Wraith

Creature — Wraith (1/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Dirtwater Wraith gets +1/+0 until end of turn.

3.1 /10
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Discordant Spirit

Discordant Spirit

Creature — Spirit (2/2)

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.

0.5 /10
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Breathstealer

Breathstealer

Creature — Nightstalker (2/2)

: Breathstealer gets +1/-1 until end of turn.

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Feral Shadow

Feral Shadow

Creature — Nightstalker (2/1)

Flying

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Fetid Horror

Fetid Horror

Creature — Shade Horror (1/2)

: Fetid Horror gets +1/+1 until end of turn.

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Gravebane Zombie

Gravebane Zombie

Creature — Zombie (3/2)

If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.

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Tombstone Stairwell

Tombstone Stairwell

World Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.

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Asmira Holy Avenger

Asmira, Holy Avenger

Legendary Creature — Human Cleric (2/3)

Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

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