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Extraplanar Lens (Mirrodin)

Extraplanar Lens

Mirrodin — rare

Artifact

Extraplanar Lens (Mirrodin)

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$6.84

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Rating:

9.32/10

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Cards like Extraplanar Lens in Mirrodin:

Spellweaver Helix

Spellweaver Helix

Artifact

Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.

6.3 /10
$5.53
Mourners Shield

Mourner's Shield

Artifact

Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard.
, : Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.

1.8 /10
$0.17
Isochron Scepter

Isochron Scepter

Artifact

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

9.8 /10
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Soul Foundry

Soul Foundry

Artifact

Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand.
, : Create a token that's a copy of the exiled card. X is the mana value of that card.

7 /10
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Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem (2/2)

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.

10 /10
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Rustspore Ram

Rustspore Ram

Artifact Creature — Sheep (1/3)

When Rustspore Ram enters the battlefield, destroy target Equipment.

0.5 /10
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Banshees Blade

Banshee's Blade

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

5.1 /10
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Culling Scales

Culling Scales

Artifact

At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.)

2.2 /10
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Duplicant

Duplicant

Artifact Creature — Shapeshifter (2/4)

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

9.5 /10
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Mirror Golem

Mirror Golem

Artifact Creature — Golem (3/4)

Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.
Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

2.2 /10
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Sword of Kaldra

Sword of Kaldra

Legendary Artifact — Equipment

Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

7.1 /10
~$11
Lightning Coils

Lightning Coils

Artifact

Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.
At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

4.9 /10
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Proteus Staff

Proteus Staff

Artifact

, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.

7.8 /10
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Vulshok Gauntlets

Vulshok Gauntlets

Artifact — Equipment

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

2.5 /10
$0.09
Clockwork Condor

Clockwork Condor

Artifact Creature — Bird (0/0)

Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

1.6 /10
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Mesmeric Orb

Mesmeric Orb

Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card.

9.6 /10
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Nightmare Lash

Nightmare Lash

Artifact — Equipment

Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

6.6 /10
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Quicksilver Fountain

Quicksilver Fountain

Artifact

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

6.5 /10
$3.50
Thought Prison

Thought Prison

Artifact

Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card.
Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.

3 /10
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Vorrac Battlehorns

Vorrac Battlehorns

Artifact — Equipment

Equipped creature has trample and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

8.3 /10
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