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Incite War (Mirrodin)

Incite War

Mirrodin — Common

Instant

Incite War is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Incite War (Mirrodin)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.02 $0.14 $0.88
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Rating:

1.14/10

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Cards like Incite War in Standard format:

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Target creature gets +1/+1 and gains first strike until end of turn.

Target Pirate gets +1/+1 and gains double strike until end of turn.

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Sure Strike

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Target creature gets +3/+0 and gains first strike until end of turn.

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Dinosaur Stampede

Dinosaur Stampede

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Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

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Invigorated Rampage

Invigorated Rampage

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Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

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Brute Strength

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Target creature gets +3/+1 and gains trample until end of turn.

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Pursue Glory

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Attacking creatures get +2/+0 until end of turn.

Cycling (, Discard this card: Draw a card.)

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Glorious End

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End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

At the beginning of your next end step, you lose the game.

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Chandra s Pyrohelix

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Welding Sparks

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Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

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Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

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Lightning Strike

Lightning Strike

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Lightning Strike deals 3 damage to target creature or player.

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Abrade

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Abrade deals 3 damage to target creature.

Destroy target artifact.

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Hungry Flames

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Instant

Hungry Flames deals 3 damage to target creature and 2 damage to target player.

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Fateful Showdown

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Open Fire

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Flame Lash

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Flame Lash deals 4 damage to target creature or player.

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Fling

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As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

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Blinding Fog

Blinding Fog

Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

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Harnessed Lightning

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Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

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Prepare    Fight
//

Prepare // Fight

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Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

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Target creature you control fights target creature an opponent controls.

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