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Incite War (Mirrodin)

Incite War

Mirrodin — common

Instant

Sets Incite War has been printed in:

Incite War (Mirrodin)

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Cards like Incite War in Mirrodin:

Grab the Reins

Grab the Reins

Instant

Choose one —
• Until end of turn, you gain control of target creature and it gains haste.
• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.
Entwine (Choose both if you pay the entwine cost.)

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Fists of the Anvil

Fists of the Anvil

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Target creature gets +4/+0 until end of turn.

5.1 /10
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Roar of the Kha

Roar of the Kha

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Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)

3.7 /10
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Shatter

Shatter

Instant

Destroy target artifact.

5.6 /10
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Shrapnel Blast

Shrapnel Blast

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As an additional cost to cast this spell, sacrifice an artifact.
Shrapnel Blast deals 5 damage to any target.

4.6 /10
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Razor Barrier

Razor Barrier

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Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

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Seething Song

Seething Song

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Add .

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Irradiate

Irradiate

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Target creature gets -1/-1 until end of turn for each artifact you control.

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Wail of the Nim

Wail of the Nim

Instant

Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine (Choose both if you pay the entwine cost.)

6 /10
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Predators Strike

Predator's Strike

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Target creature gets +3/+3 and gains trample until end of turn.

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Bloodscent

Bloodscent

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All creatures able to block target creature this turn do so.

3.9 /10
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Override

Override

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Counter target spell unless its controller pays for each artifact you control.

4 /10
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Fiery Gambit

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

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Grim Reminder

Grim Reminder

Instant

Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.
: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.

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Regress

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Return target permanent to its owner's hand.

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Second Sunrise

Second Sunrise

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Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.

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Altars Light

Altar's Light

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Exile target artifact or enchantment.

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Electrostatic Bolt

Electrostatic Bolt

Instant

Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.

2.7 /10
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Forge Armor

Forge Armor

Instant

As an additional cost to cast this spell, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.

1.2 /10
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Terror

Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

7.3 /10
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