Nightmare Lash
Mirrodin — rare
Artifact — Equipment
Sets Nightmare Lash has been printed in:
Mirrodin — rare
Artifact — Equipment
Sets Nightmare Lash has been printed in:
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Buy now! ▶Artifact — Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact
Flash
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
: Target creature gets +0/+1 until end of turn.
Legendary Artifact — Equipment
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact
Flash
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
: Target creature gets +1/+0 until end of turn.
Artifact — Equipment
Equipped creature gets +3/+3.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Myr (1/1)
Myr Adapter gets +1/+1 for each Equipment attached to it.
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds for each artifact they control.
Artifact Creature — Frog (2/2)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Artifact Creature — Myr (2/2)
Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
Artifact Creature — Myr (2/2)
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Artifact
, or , : Return target creature to its owner's hand unless its controller pays .
Artifact Creature — Construct (2/2)
Whenever Duskworker becomes blocked, regenerate it.
: Duskworker gets +1/+0 until end of turn.
Artifact
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Artifact Creature — Golem (1/4)
: Hematite Golem gets +2/+0 until end of turn.
Artifact
Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.
At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Artifact Creature — Zombie (3/1)
, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
Artifact
, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
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