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Nim Lasher (Mirrodin)

Nim Lasher

Mirrodin — Common

Creature Zombie

Nim Lasher is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Nim Lasher (Mirrodin)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.01 $0.14 $0.89
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Cards like Nim Lasher in Standard format:

Liliana s Elite

Liliana's Elite

Creature Zombie (1/1)

Liliana's Elite gets +1/+1 for each creature card in your graveyard.

2.9 /10
--
Vile Manifestation

Vile Manifestation

Creature Horror (0/4)

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling (, Discard this card: Draw a card.)

2.7 /10
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Grim Strider

Grim Strider

Creature Horror (6/6)

Grim Strider gets -1/-1 for each card in your hand.

4.3 /10
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Soulstinger

Soulstinger

Creature Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.

When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

0.6 /10
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Dhund Operative

Dhund Operative

Creature Human Rogue (2/2)

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

0.8 /10
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Foundry Screecher

Foundry Screecher

Creature Bat (2/1)

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

0.8 /10
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Diregraf Colossus

Diregraf Colossus

Creature Zombie Giant (2/2)

Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

9 /10
$1.79
Bloodcrazed Paladin

Bloodcrazed Paladin

Creature Vampire Knight (1/1)

Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

5 /10
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Thraben Foulbloods

Thraben Foulbloods

Creature Zombie Hound (3/2)

Delirium Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

0.7 /10
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Accursed Witch

Accursed Witch

Creature Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

5 /10
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Desperate Castaways

Desperate Castaways

Creature Human Pirate (2/3)

Desperate Castaways can't attack unless you control an artifact.

5 /10
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Tooth Collector

Tooth Collector

Creature Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

3.5 /10
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Lurking Chupacabra

Lurking Chupacabra

Creature Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

5 /10
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Merciless Eternal

Merciless Eternal

Creature Zombie Cleric (2/2)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

3.8 /10
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Vengeful Rebel

Vengeful Rebel

Creature Aetherborn Warrior (3/2)

Revolt When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

4.5 /10
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Stallion of Ashmouth

Stallion of Ashmouth

Creature Nightmare Horse (3/3)

Delirium : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

1.7 /10
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Malakir Familiar

Malakir Familiar

Creature Bat (2/1)

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

4 /10
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Embraal Bruiser

Embraal Bruiser

Creature Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

2.9 /10
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Grisly Survivor

Grisly Survivor

Creature Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

0.6 /10
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Ovalchase Daredevil

Ovalchase Daredevil

Creature Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

4.2 /10
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