Taj-Nar Swordsmith
Mirrodin — uncommon
Creature — Cat Soldier
Sets Taj-Nar Swordsmith has been printed in:
Mirrodin — uncommon
Creature — Cat Soldier
Sets Taj-Nar Swordsmith has been printed in:
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Buy now! ▶Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
Creature — Elephant Soldier (2/2)
Loxodon Punisher gets +2/+2 for each Equipment attached to it.
Creature — Cat Knight (2/3)
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Creature — Slith (1/1)
Flying
Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.
Creature — Cat Cleric (2/5)
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature — Cat Knight (2/2)
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
Creature — Elemental (1/1)
When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.
Artifact Creature — Juggernaut (10/10)
When Leveler enters the battlefield, exile all cards from your library.
Artifact Creature — Sheep (1/3)
When Rustspore Ram enters the battlefield, destroy target Equipment.
Creature — Human Warrior (2/2)
Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Artifact Creature — Juggernaut (3/3)
Goblin War Wagon doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Goblin War Wagon.
Creature — Human Rogue (2/3)
When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.
Creature — Elf Shaman (2/2)
When Viridian Shaman enters the battlefield, destroy target artifact.
Creature — Drone (3/3)
When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
Artifact Creature — Boar Beast (0/0)
Trample
Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
: Put a +1/+1 counter on Clockwork Vorrac.
Artifact Creature — Myr (2/2)
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Artifact Creature — Bird (0/0)
Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
Creature — Zombie (4/1)
Nim Devourer gets +1/+0 for each artifact you control.
: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Creature — Imp (1/2)
Flying
When Chimney Imp dies, target opponent puts a card from their hand on top of their library.
Artifact Creature — Frog (2/2)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
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