Ghost Quarter
Modern Event Deck 2014 — uncommon
Land
Modern Event Deck 2014 — uncommon
Land
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or .
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
: Add .
, : Creatures you control gain deathtouch and lifelink until end of turn.
Artifact
At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.
, , Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.
Artifact
: Target player exiles a card from their graveyard.
, Exile Relic of Progenitus: Exile all graveyards. Draw a card.
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact Creature — Zombie (2/2)
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Creature — Kithkin Wizard (1/1)
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Legendary Creature — Spirit (2/1)
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
Creature — Human Cleric (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Enchantment
Creature tokens you control get +1/+1 and have vigilance.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.
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