Force of Despair
Modern Horizons — rare
Instant
If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered the battlefield this turn.
Modern Horizons — rare
Instant
If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered the battlefield this turn.
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You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Instant — Arcane
You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets -X/-X until end of turn.
Instant
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.
Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Instant
Destroy target nonblack creature that entered the battlefield this turn.
Instant — Arcane
You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Instant
You may exile two black cards from your hand rather than pay this spell's mana cost.
Soul Spike deals 4 damage to any target and you gain 4 life.
Instant — Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
Instant — Arcane
You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.
Counter target spell if its mana value is X.
Instant — Arcane
You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Instant — Trap
If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay rather than pay this spell's mana cost.
Exile target player's graveyard.
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Instant
You may pay rather than pay this spell's mana cost.
If the cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Instant — Arcane
If you control a Swamp, destroy target nonblack creature.
Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant — Arcane
Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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