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Bestial Menace (Modern Masters 2015 Edition)

Bestial Menace

Modern Masters 2015 Edition — Uncommon

Sorcery

Bestial Menace is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Bestial Menace (Modern Masters 2015 Edition)
Price: PaperMTGO

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$0.21

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4.25/10

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Cards like Bestial Menace in Standard format:

Rhonas s Last Stand

Rhonas's Last Stand

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Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

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Hour of Promise

Hour of Promise

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Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

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Nissa s Judgment

Nissa's Judgment

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Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

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Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

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Overcome

Overcome

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

3.3 /10
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Monstrous Onslaught

Monstrous Onslaught

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Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.

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Rishkar s Expertise

Rishkar's Expertise

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Draw cards equal to the greatest power among creatures you control.

You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.

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--
Hunt the Weak

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

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Emergent Growth

Emergent Growth

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

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Seasons Past

Seasons Past

Sorcery

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

8.4 /10
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Nissa s Renewal

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

7.4 /10
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Reclaiming Vines

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

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Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

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Splendid Reclamation

Splendid Reclamation

Sorcery

Return all land cards from your graveyard to the battlefield tapped.

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Verdant Crescendo

Verdant Crescendo

Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

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Nissa s Encouragement

Nissa's Encouragement

Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.

10 /10
--
Descend upon the Sinful

Descend upon the Sinful

Sorcery

Exile all creatures.

Delirium Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

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Unified Front

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Converge Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front.

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Stir the Sands

Stir the Sands

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Create three 2/2 black Zombie creature tokens.

Cycling (, Discard this card: Draw a card.)

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Bring to Light

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Converge Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

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