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Gorehorn Minotaurs (Modern Masters 2015 Edition)

Gorehorn Minotaurs

Modern Masters 2015 Edition — Common

Creature Minotaur Warrior

Gorehorn Minotaurs is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Gorehorn Minotaurs (Modern Masters 2015 Edition)
Price: PaperMTGO

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$0.15

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Cards like Gorehorn Minotaurs in Standard format:

Valakut Predator

Valakut Predator

Creature Elemental (2/2)

Landfall Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

5.8 /10
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Zada  Hedron Grinder

Zada, Hedron Grinder

Legendary Creature Goblin Ally (3/3)

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

6.7 /10
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Goblin Dark Dwellers

Goblin Dark-Dwellers

Creature Goblin (4/4)

Menace

When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

8 /10
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Brazen Scourge

Brazen Scourge

Creature Gremlin (3/3)

Haste

6.7 /10
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Spireside Infiltrator

Spireside Infiltrator

Creature Human Rogue (3/2)

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

6.4 /10
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Conduit of Emrakul

Conduit of Emrakul

Creature Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn.

: Transform Conduit of Storms.

5.2 /10
--
Embraal Gear Smasher

Embraal Gear-Smasher

Creature Human Warrior (2/3)

, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.

5.5 /10
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Voldaren Duelist

Voldaren Duelist

Creature Vampire Warrior (3/2)

Haste

When Voldaren Duelist enters the battlefield, target creature can't block this turn.

6.5 /10
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Howlpack Wolf

Howlpack Wolf

Creature Wolf (3/3)

Howlpack Wolf can't block unless you control another Wolf or Werewolf.

6.5 /10
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Cinder Hellion

Cinder Hellion

Creature Hellion (4/4)

Trample

When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.

7.3 /10
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Scrapper Champion

Scrapper Champion

Creature Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)

When Scrapper Champion enters the battlefield, you get (two energy counters).

Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

5.5 /10
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Ondu Champion

Ondu Champion

Creature Minotaur Warrior Ally (4/3)

Rally Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

5.8 /10
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Wayward Giant

Wayward Giant

Creature Giant (4/5)

Menace

6.7 /10
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Sweatworks Brawler

Sweatworks Brawler

Creature Human Artificer (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Menace

5.5 /10
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Reckless Racer

Reckless Racer

Creature Human Pilot (2/3)

First strike

Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.

5.2 /10
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Skyship Stalker

Skyship Stalker

Creature Dragon (3/3)

Flying

: Skyship Stalker gets +1/+0 until end of turn.

: Skyship Stalker gains first strike until end of turn.

: Skyship Stalker gains haste until end of turn.

5.8 /10
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Quicksmith Rebel

Quicksmith Rebel

Creature Human Artificer (3/2)

When Quicksmith Rebel enters the battlefield, target artifact you control gains ": This artifact deals 2 damage to target creature or player" for as long as you control Quicksmith Rebel.

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Pyre Hound

Pyre Hound

Creature Elemental Hound (2/3)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

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Embodiment of Fury

Embodiment of Fury

Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
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Geier Reach Bandit

Geier Reach Bandit

Creature Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

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