Advanced card search Random card
Overwhelming Stampede (Modern Masters 2015 Edition)

Overwhelming Stampede

Modern Masters 2015 Edition — Rare

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

"I trust the instincts of any beast over the advice of any human who presumes to be an expert in the art of war."
—Rinshel, elf insurgent

Overwhelming Stampede (Modern Masters 2015 Edition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.53

$0.15 $0.53 $2.00
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

7.33/10

Rate This:

Cards similar to Overwhelming Stampede:

Monstrous Onslaught

Monstrous Onslaught

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.

4.5 /10
$0.21
Fungal Sprouting

Fungal Sprouting

Sorcery

Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

5.3 /10
$0.25
Tromp the Domains

Tromp the Domains

Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

3.5 /10
$0.18
Sunbringer s Touch

Sunbringer's Touch

Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

6.7 /10
--
Miming Slime

Miming Slime

Sorcery

Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

2.6 /10
$0.17
Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

4.6 /10
$0.21
Triumph of the Hordes

Triumph of the Hordes

Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

8.9 /10
$3.09
Overcome

Overcome

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

10 /10
$0.19
Tower Above

Tower Above

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

4.5 /10
$0.20
Revenge of the Hunted

Revenge of the Hunted

Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

7.1 /10
$0.40
Predatory Rampage

Predatory Rampage

Sorcery

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

5.8 /10
$0.27
Wild Instincts

Wild Instincts

Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

0.5 /10
$0.14
Rude Awakening

Rude Awakening

Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine (Choose both if you pay the entwine cost.)

7.1 /10
$0.40
Enlarge

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

2.3 /10
$0.17
Joraga Invocation

Joraga Invocation

Sorcery

Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.

4.6 /10
$0.21
Hunter s Prowess

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

5.6 /10
--
Engineered Might

Engineered Might

Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

4 /10
$0.20
Mischief and Mayhem

Mischief and Mayhem

Sorcery

Up to two target creatures each get +4/+4 until end of turn.

3 /10
$0.16
Rolling Spoil

Rolling Spoil

Sorcery

Destroy target land. If was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.

4.2 /10
$0.20
Essence Harvest

Essence Harvest

Sorcery

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

2.3 /10
$0.17

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.