Celestial Purge
Modern Masters 2015 — uncommon
Instant
Exile target black or red permanent.
"They say only the good die young. Obviously, you are one of the exceptions." —Delrobah, cleric of Ivora Gate
Modern Masters 2015 — uncommon
Instant
Exile target black or red permanent.
"They say only the good die young. Obviously, you are one of the exceptions." —Delrobah, cleric of Ivora Gate
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Buy now! ▶Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.
Instant
Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Instant
Exile target creature, then roll a d20.
1—9 | Its controller creates a 4/4 green Ox creature token.
10—19 | Its controller creates a 2/2 green Boar creature token.
20 | Its controller creates a 0/1 white Goat creature token.
Instant
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Instant
Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant — Arcane
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Exile target enchantment.
Cycling (, Discard this card: Draw a card.)
Instant
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
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