Blind-Spot Giant
Modern Masters — common
Creature — Giant Warrior
Sets Blind-Spot Giant has been printed in:
Modern Masters — common
Creature — Giant Warrior
Sets Blind-Spot Giant has been printed in:
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Buy now! ▶Creature — Giant Warrior (3/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.
Creature — Goblin Warrior (1/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
Creature — Goblin Warrior (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Creature — Goblin Rogue (1/3)
Giant spells you cast cost less to cast.
Creature — Giant Warrior (3/3)
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
Creature — Elemental (2/2)
, Return Grinning Ignus to its owner's hand: Add . Activate only as a sorcery.
Legendary Creature — Goblin (1/1)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
Creature — Goblin Shaman (2/2)
, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.
Creature — Shapeshifter (3/3)
Changeling (This card is every creature type.)
: War-Spike Changeling gains first strike until end of turn.
Creature — Goblin Assassin (2/2)
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Legendary Creature — Human Wizard (2/2)
, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
Creature — Goblin Rogue (3/1)
Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
Creature — Merfolk Rogue (1/1)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Creature — Giant Scout (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Kithkin Rebel (2/2)
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Creature — Imp Rebel (2/2)
Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Kithkin Soldier (2/1)
As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
Creature — Goblin Shaman (2/2)
Other Goblin creatures you control get +1/+1.
: Regenerate another target Goblin.
Creature — Faerie Soldier (1/1)
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Creature — Giant Shaman (4/4)
When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
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