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Faerie Macabre (Modern Masters)

Faerie Macabre

Modern Masters — common

Creature — Faerie Rogue

Faerie Macabre (Modern Masters)

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Cards like Faerie Macabre in Modern Masters:

Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.4 /10
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Stinkweed Imp

Stinkweed Imp

Creature — Imp (1/2)

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

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Blightspeaker

Blightspeaker

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: Target player loses 1 life.
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

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Dreamspoiler Witches

Dreamspoiler Witches

Creature — Faerie Wizard (2/2)

Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

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Mad Auntie

Mad Auntie

Creature — Goblin Shaman (2/2)

Other Goblin creatures you control get +1/+1.
: Regenerate another target Goblin.

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Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

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Rathi Trapper

Rathi Trapper

Creature — Human Rebel Rogue (1/2)

, : Tap target creature.

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Aunties Snitch

Auntie's Snitch

Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

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Deepcavern Imp

Deepcavern Imp

Creature — Imp Rebel (2/2)

Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

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Tidehollow Sculler

Tidehollow Sculler

Artifact Creature — Zombie (2/2)

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

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Murderous Redcap

Murderous Redcap

Creature — Goblin Assassin (2/2)

When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Earwig Squad

Earwig Squad

Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

5 /10
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Etched Oracle

Etched Oracle

Artifact Creature — Wizard (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

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Auriok Salvagers

Auriok Salvagers

Creature — Human Soldier (2/4)

: Return target artifact card with mana value 1 or less from your graveyard to your hand.

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Citanul Woodreaders

Citanul Woodreaders

Creature — Human Druid (1/4)

Kicker (You may pay an additional as you cast this spell.)
When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

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Epochrasite

Epochrasite

Artifact Creature — Construct (1/1)

Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

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Eternal Witness

Eternal Witness

Creature — Human Shaman (2/1)

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

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Faerie Mechanist

Faerie Mechanist

Artifact Creature — Faerie Artificer (2/2)

Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Greater Mossdog

Greater Mossdog

Creature — Plant Dog (3/3)

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

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Jhoira of the Ghitu

Jhoira of the Ghitu

Legendary Creature — Human Wizard (2/2)

, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

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