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Fury Charm (Modern Masters)

Fury Charm

Modern Masters — Common

Instant

Fury Charm is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Fury Charm (Modern Masters)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.04 $0.17 $0.95
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Rating:

3.25/10

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Cards like Fury Charm in Standard format:

Invigorated Rampage

Invigorated Rampage

Instant

Choose one

Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

4.5 /10
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Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

0.6 /10
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Buccaneer s Bravado

Buccaneer's Bravado

Instant

Choose one

Target creature gets +1/+1 and gains first strike until end of turn.

Target Pirate gets +1/+1 and gains double strike until end of turn.

5.2 /10
--
Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

5 /10
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Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

0.1 /10
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Abrade

Abrade

Instant

Choose one

Abrade deals 3 damage to target creature.

Destroy target artifact.

9.5 /10
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Chandra s Pyrohelix

Chandra's Pyrohelix

Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.

0.6 /10
--
Harnessed Lightning

Harnessed Lightning

Instant

Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

8.6 /10
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Shatter

Shatter

Instant

Destroy target artifact.

2.4 /10
$1.94
Fling

Fling

Instant

As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

0.7 /10
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Lightning Strike

Lightning Strike

Instant

Lightning Strike deals 3 damage to target creature or player.

1.1 /10
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Blur of Blades

Blur of Blades

Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

6.6 /10
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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
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Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
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Highspire Infusion

Highspire Infusion

Instant

Target creature gets +3/+3 until end of turn. You get (two energy counters).

1 /10
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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

1.1 /10
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Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

7.4 /10
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Precise Strike

Precise Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

1.3 /10
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Gift of Strength

Gift of Strength

Instant

Target creature gets +3/+3 and gains reach until end of turn.

6.9 /10
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Kindled Fury

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

0.4 /10
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