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Hammerheim Deadeye (Modern Masters)

Hammerheim Deadeye

Modern Masters — common

Creature — Giant Warrior

Sets Hammerheim Deadeye has been printed in:

Hammerheim Deadeye (Modern Masters)

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Cards like Hammerheim Deadeye in Modern Masters:

Thundercloud Shaman

Thundercloud Shaman

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When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.

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Murderous Redcap

Murderous Redcap

Creature — Goblin Assassin (2/2)

When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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KikiJiki Mirror Breaker

Kiki-Jiki, Mirror Breaker

Legendary Creature — Goblin Shaman (2/2)

Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

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Countryside Crusher

Countryside Crusher

Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

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Stingscourger

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Creature — Goblin Warrior (2/2)

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When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

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Tar Pitcher

Tar Pitcher

Creature — Goblin Shaman (2/2)

, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.

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Thundering Giant

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Creature — Giant (4/3)

Haste (This creature can attack and as soon as it comes under your control.)

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WarSpike Changeling

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Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)
: War-Spike Changeling gains first strike until end of turn.

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BlindSpot Giant

Blind-Spot Giant

Creature — Giant Warrior (4/3)

Blind-Spot Giant can't attack or block unless you control another Giant.

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Grinning Ignus

Grinning Ignus

Creature — Elemental (2/2)

, Return Grinning Ignus to its owner's hand: Add . Activate only as a sorcery.

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Mogg War Marshal

Mogg War Marshal

Creature — Goblin Warrior (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

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Riftwing Cloudskate

Riftwing Cloudskate

Creature — Illusion (2/2)

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

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Squee Goblin Nabob

Squee, Goblin Nabob

Legendary Creature — Goblin (1/1)

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

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Stinkdrinker Daredevil

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Creature — Goblin Rogue (1/3)

Giant spells you cast cost less to cast.

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Cloudgoat Ranger

Cloudgoat Ranger

Creature — Giant Warrior Ranger (3/3)

When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
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Earwig Squad

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Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
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Kitchen Finks

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When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Latchkey Faerie

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Creature — Faerie Rogue (3/1)

Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

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Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

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Meadowboon

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Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
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