Mothdust Changeling
Modern Masters — common
Creature — Shapeshifter
Sets Mothdust Changeling has been printed in:
Modern Masters — common
Creature — Shapeshifter
Sets Mothdust Changeling has been printed in:
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Buy now! ▶Creature — Giant Warrior Ranger (3/3)
When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
Creature — Zombie Goblin (1/1)
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
Creature — Elemental (1/1)
, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
Creature — Goblin Warrior (1/1)
, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.
Creature — Faerie Wizard (2/2)
Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Legendary Creature — Spirit (2/2)
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Legendary Creature — Moonfolk Wizard (2/4)
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Artifact Creature — Jellyfish (4/3)
Flying
At the beginning of your upkeep, return an artifact you control to its owner's hand.
Legendary Creature — Dragon Spirit (5/5)
Flying
When Keiga, the Tide Star dies, gain control of target creature.
Creature — Faerie Soldier (1/1)
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Creature — Faerie Rogue (3/1)
Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Creature — Faerie Rogue (2/1)
Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
Creature — Illusion (2/2)
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature — Faerie Wizard (1/1)
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature — Elemental (4/4)
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Artifact Creature — Construct (0/0)
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Homunculus (1/1)
Court Homunculus gets +1/+1 as long as you control another artifact.
Creature — Illusion (4/4)
Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Artifact Creature — Faerie Artificer (2/2)
Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Kithkin (1/1)
: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
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