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Pact of Negation (Modern Masters)
Pact of Negation (Modern Masters)

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9.89/10

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Cards like Pact of Negation in Modern Masters:

Slaughter Pact

Slaughter Pact

Instant

Destroy target nonblack creature.
At the beginning of your next upkeep, pay . If you don't, you lose the game.

8.8 /10
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Summoners Pact

Summoner's Pact

Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay . If you don't, you lose the game.

9 /10
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Logic Knot

Logic Knot

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Counter target spell unless its controller pays .

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Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

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Spell Snare

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Counter target spell with mana value 2.

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Traumatic Visions

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Counter target spell.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

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Dampen Thought

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Target player mills four cards.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

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Careful Consideration

Careful Consideration

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

5.7 /10
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Echoing Truth

Echoing Truth

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Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

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Erratic Mutation

Erratic Mutation

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Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.

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Gifts Ungiven

Gifts Ungiven

Instant

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

10 /10
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Peer Through Depths

Peer Through Depths

Instant — Arcane

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

5.7 /10
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Perilous Research

Perilous Research

Instant

Draw two cards, then sacrifice a permanent.

7.5 /10
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Reach Through Mists

Reach Through Mists

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Draw a card.

5.8 /10
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Thirst for Knowledge

Thirst for Knowledge

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Draw three cards. Then discard two cards unless you discard an artifact card.

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Otherworldly Journey

Otherworldly Journey

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

7.3 /10
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Electrolyze

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Instant

Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.

8.1 /10
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Blinding Beam

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Instant

Choose one —
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• Creatures don't untap during target player's next untap step.
Entwine (Choose both if you pay the entwine cost.)

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Death Rattle

Death Rattle

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Delve (Each card you exile from your graveyard while casting this spell pays for .)
Destroy target nongreen creature. It can't be regenerated.

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Glacial Ray

Glacial Ray

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Glacial Ray deals 2 damage to any target.
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