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Stinkweed Imp (Modern Masters)
Stinkweed Imp (Modern Masters)

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9.19/10

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Cards like Stinkweed Imp in Modern Masters:

Aunties Snitch

Auntie's Snitch

Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

3.6 /10
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Dreamspoiler Witches

Dreamspoiler Witches

Creature — Faerie Wizard (2/2)

Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

3.4 /10
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Mad Auntie

Mad Auntie

Creature — Goblin Shaman (2/2)

Other Goblin creatures you control get +1/+1.
: Regenerate another target Goblin.

6.8 /10
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Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

6.5 /10
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Rathi Trapper

Rathi Trapper

Creature — Human Rebel Rogue (1/2)

, : Tap target creature.

3.9 /10
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Blightspeaker

Blightspeaker

Creature — Human Rebel Cleric (1/1)

: Target player loses 1 life.
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

2.5 /10
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Deepcavern Imp

Deepcavern Imp

Creature — Imp Rebel (2/2)

Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.6 /10
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Faerie Macabre

Faerie Macabre

Creature — Faerie Rogue (2/2)

Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.

5.6 /10
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Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.4 /10
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Murderous Redcap

Murderous Redcap

Creature — Goblin Assassin (2/2)

When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

8.2 /10
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Tidehollow Sculler

Tidehollow Sculler

Artifact Creature — Zombie (2/2)

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

4.3 /10
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Trygon Predator

Trygon Predator

Creature — Beast (2/3)

Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

8.8 /10
$0.16
ColdEyed Selkie

Cold-Eyed Selkie

Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

9.4 /10
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Hammerheim Deadeye

Hammerheim Deadeye

Creature — Giant Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

0.8 /10
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Earwig Squad

Earwig Squad

Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

5 /10
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Greater Mossdog

Greater Mossdog

Creature — Plant Dog (3/3)

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

4.5 /10
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Latchkey Faerie

Latchkey Faerie

Creature — Faerie Rogue (3/1)

Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

6 /10
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Tar Pitcher

Tar Pitcher

Creature — Goblin Shaman (2/2)

, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.

2.4 /10
$0.07
Amrou Seekers

Amrou Seekers

Creature — Kithkin Rebel (2/2)

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

3.5 /10
$0.13
Arcbound Ravager

Arcbound Ravager

Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

8.6 /10
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