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Auntie s Snitch (Morningtide)

Auntie's Snitch

Morningtide — Rare

Creature Goblin Rogue

Auntie's Snitch is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Auntie s Snitch (Morningtide)
Price: PaperMTGO

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Rating:

4.72/10

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Cards like Auntie's Snitch in Standard format:

Ovalchase Daredevil

Ovalchase Daredevil

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Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

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Gravedigger

Gravedigger

Creature Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

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Dreamstealer

Dreamstealer

Creature Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

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Ammit Eternal

Ammit Eternal

Creature Zombie Crocodile Demon (5/5)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

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Wretched Camel

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When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.

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Neheb  the Worthy

Neheb, the Worthy

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First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Deadeye Brawler

Deadeye Brawler

Creature Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

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Hapatra  Vizier of Poisons

Hapatra, Vizier of Poisons

Legendary Creature Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

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Twilight Prophet

Twilight Prophet

Creature Vampire Cleric (2/4)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

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Emperor s Vanguard

Emperor's Vanguard

Creature Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Marauding Boneslasher

Marauding Boneslasher

Creature Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

6.3 /10
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Pitiless Vizier

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Creature Minotaur Cleric (4/2)

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Accursed Horde

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Creature Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Vile Manifestation

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Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling (, Discard this card: Draw a card.)

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Seekers  Squire

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Creature Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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Tomb Robber

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Creature Human Pirate (1/1)

Menace

, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Dire Fleet Interloper

Dire Fleet Interloper

Creature Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Vraska s Conquistador

Vraska's Conquistador

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Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.

5.2 /10
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Merciless Eternal

Merciless Eternal

Creature Zombie Cleric (2/2)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

6.7 /10
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