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Declaration of Naught (Morningtide)

Declaration of Naught

Morningtide — rare

Enchantment

Sets Declaration of Naught has been printed in:

Declaration of Naught (Morningtide)

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$1.60

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Rating:

4.18/10

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Cards like Declaration of Naught in Morningtide:

Cream of the Crop

Cream of the Crop

Enchantment

Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

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Bitterblossom

Bitterblossom

Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

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Grimoire Thief

Grimoire Thief

Creature — Merfolk Rogue (2/2)

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Grimoire Thief.
, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

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Weight of Conscience

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Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
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Ink Dissolver

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Creature — Merfolk Wizard (2/1)

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Stonybrook Banneret

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Creature — Merfolk Wizard (1/1)

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Merfolk spells and Wizard spells you cast cost less to cast.

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Cloak and Dagger

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Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip

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Slithermuse

Slithermuse

Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Reins of the Vinesteed

Reins of the Vinesteed

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

3.5 /10
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Thornbite Staff

Thornbite Staff

Tribal Artifact — Shaman Equipment

Equipped creature has ", : This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Equip

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Daily Regimen

Enchantment — Aura

Enchant creature
: Put a +1/+1 counter on enchanted creature.

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Hostile Realm

Hostile Realm

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature can't block this turn."

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Shared Animosity

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

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Veterans Armaments

Veteran's Armaments

Tribal Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip

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Floodchaser

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Creature — Elemental (0/0)

Floodchaser enters the battlefield with six +1/+1 counters on it.
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Creature — Elemental (0/0)

Flying
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Vendilion Clique

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Legendary Creature — Faerie Wizard (3/1)

Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

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Bramblewood Paragon

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Creature — Elf Warrior (2/2)

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.

7.9 /10
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Festercreep

Festercreep

Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

2.8 /10
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Nevermaker

Creature — Elemental (2/3)

Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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