Dewdrop Spy
Morningtide — common
Creature — Faerie Rogue
Sets Dewdrop Spy has been printed in:
Morningtide — common
Creature — Faerie Rogue
Sets Dewdrop Spy has been printed in:
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Buy now! ▶Creature — Merfolk Wizard (2/1)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.
Legendary Creature — Faerie Wizard (3/1)
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Creature — Elemental (2/3)
Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Merfolk Rogue (2/2)
Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Grimoire Thief.
, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
Creature — Faerie Soldier (3/2)
Flying
: Put Fencer Clique on top of its owner's library.
Creature — Faerie Rogue (3/1)
Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Creature — Merfolk Wizard (2/2)
Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature — Merfolk Wizard (2/2)
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature — Elemental (3/3)
When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Faerie Wizard (2/2)
Flash
Flying
Whenever you cast a Wizard spell, you may untap Inspired Sprite.
: Draw a card, then discard a card.
Creature — Merfolk Wizard (1/1)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost less to cast.
Creature — Kithkin Soldier (2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
Creature — Treefolk Shaman (3/5)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Creature — Goblin Shaman (2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
Creature — Goblin Shaman (3/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
Creature — Merfolk Wizard (3/3)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
Creature — Elf Warrior (3/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
Creature — Elf Shaman (2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.
Creature — Elemental (0/0)
Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Creature — Faerie Assassin (2/2)
Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.
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