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Earwig Squad (Morningtide)

Earwig Squad

Morningtide — rare

Creature — Goblin Rogue

Sets Earwig Squad has been printed in:

Earwig Squad (Morningtide)

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Cards like Earwig Squad in Morningtide:

Latchkey Faerie

Latchkey Faerie

Creature — Faerie Rogue (3/1)

Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

6 /10
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FinalSting Faerie

Final-Sting Faerie

Creature — Faerie Assassin (2/2)

Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

3.3 /10
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Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.4 /10
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Boldwyr Heavyweights

Boldwyr Heavyweights

Creature — Giant Warrior (8/8)

Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.

6.7 /10
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Meadowboon

Meadowboon

Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

4.1 /10
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Nevermaker

Nevermaker

Creature — Elemental (2/3)

Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.5 /10
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Offalsnout

Offalsnout

Creature — Elemental (2/2)

Flash
When Offalsnout leaves the battlefield, exile target card from a graveyard.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

3 /10
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Reveillark

Reveillark

Creature — Elemental (4/3)

Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.5 /10
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Slithermuse

Slithermuse

Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5 /10
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Squeaking Pie Grubfellows

Squeaking Pie Grubfellows

Creature — Goblin Shaman (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

1.9 /10
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Nightshade Schemers

Nightshade Schemers

Creature — Faerie Wizard (3/2)

Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

3.8 /10
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Spitebellows

Spitebellows

Creature — Elemental (6/1)

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.9 /10
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Fendeep Summoner

Fendeep Summoner

Creature — Treefolk Shaman (3/5)

: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

3.5 /10
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Stenchskipper

Stenchskipper

Creature — Elemental (6/5)

Flying
At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

1.1 /10
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WeedPruner Poplar

Weed-Pruner Poplar

Creature — Treefolk Assassin (3/3)

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

2.4 /10
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Lightning Crafter

Lightning Crafter

Creature — Goblin Shaman (3/3)

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
: Lightning Crafter deals 3 damage to any target.

6.4 /10
$4.64
Unstoppable Ash

Unstoppable Ash

Creature — Treefolk Warrior (5/5)

Trample
Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

6.2 /10
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Aunties Snitch

Auntie's Snitch

Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

3.7 /10
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Everbark Shaman

Everbark Shaman

Creature — Treefolk Shaman (3/5)

, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

5.5 /10
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Maralen of the Mornsong

Maralen of the Mornsong

Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

7 /10
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