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Feudkiller s Verdict (Morningtide)

Feudkiller's Verdict

Morningtide — Rare

Tribal Sorcery Giant

Feudkiller's Verdict is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Feudkiller s Verdict (Morningtide)
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Rating:

5.67/10

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Cards like Feudkiller's Verdict in Standard format:

Descend upon the Sinful

Descend upon the Sinful

Sorcery

Exile all creatures.

Delirium Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

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Fumigate

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Destroy all creatures. You gain 1 life for each creature destroyed this way.

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Approach of the Second Sun

Approach of the Second Sun

Sorcery

If Approach of the Second Sun was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

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Providence

Providence

Sorcery

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.

Your life total becomes 26.

6 /10
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Spectral Reserves

Spectral Reserves

Sorcery

Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.

0.9 /10
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Hour of Revelation

Hour of Revelation

Sorcery

Hour of Revelation costs less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

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Planar Outburst

Planar Outburst

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Destroy all nonland creatures.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Deploy the Gatewatch

Deploy the Gatewatch

Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

8.2 /10
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From Under the Floorboards

From Under the Floorboards

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life.

6.9 /10
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Unified Front

Unified Front

Sorcery

Converge Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front.

4.6 /10
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Not Forgotten

Not Forgotten

Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

4.6 /10
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Stir the Sands

Stir the Sands

Sorcery

Create three 2/2 black Zombie creature tokens.

Cycling (, Discard this card: Draw a card.)

When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

4.7 /10
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Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

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Engineered Might

Engineered Might

Sorcery

Choose one

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Creatures you control get +2/+2 and gain vigilance until end of turn.

4 /10
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Devils  Playground

Devils' Playground

Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

5.7 /10
--
March from the Tomb

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.

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Create two 2/2 white Knight Ally creature tokens.

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Destroy target creature. Its controller loses 2 life and you gain 2 life.

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Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

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Humble the Brute

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Destroy target creature with power 4 or greater.

Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

5 /10
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