Noggin Whack
Morningtide — uncommon
Tribal Sorcery — Rogue
Noggin Whack rulings:
2008-04-01: If the player has fewer than three cards in their hand, the player reveals all of them, you choose all of them, and they’re all discarded.
Morningtide — uncommon
Tribal Sorcery — Rogue
Noggin Whack rulings:
2008-04-01: If the player has fewer than three cards in their hand, the player reveals all of them, you choose all of them, and they’re all discarded.
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Buy now! ▶Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card.
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Sorcery
Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
Creature — Eldrazi Insect (5/5)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards.
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Sorcery
Look at target player's hand and choose up to two cards from it. That player discards those cards.
Sorcery
As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.
Creature — Human Rogue (1/2)
When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Human Rogue Ally (2/2)
Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
Creature — Zombie Wizard (1/1)
, : Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
Creature — Human Cleric (1/3)
When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Enchantment
At the beginning of your upkeep, you may put a verse counter on Discordant Dirge.
, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.
Sorcery
Look at target player's hand and choose X cards from it. That player discards those cards.
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
Creature — Faerie Rogue (1/1)
Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Creature — Sliver (3/3)
All Slivers have ": Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."
Creature — Specter (2/2)
Flying
Whenever Hollow Specter deals combat damage to a player, you may pay . If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
Legendary Creature — Human Wizard (3/3)
, : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.
Sorcery // Sorcery
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Fall
Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
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