Advanced card search Random card
Obsidian Battle Axe (Morningtide)

Obsidian Battle-Axe

Morningtide — uncommon

Tribal Artifact — Warrior Equipment

Obsidian Battle-Axe rulings:

2008-04-01: Each of these Equipment has two subtypes listed on its type line. The first one is a creature type, which in this case is also a subtype of tribal. The second one is Equipment, which is a subtype of artifact.

2008-04-01: Each of these Equipment has a triggered ability that says “Whenever a [creature type] creature enters the battlefield, you may attach [this Equipment] to it.” This triggers whenever any creature of the specified creature type enters the battlefield, no matter who controls it. You may attach your Equipment to another player’s creature this way, even though you can’t do so with the equip ability.

2008-04-01: If you attach an Equipment you control to another player’s creature, you retain control of the Equipment, but you don’t control the creature. Only you can activate the Equipment’s equip ability, and if the Equipment’s ability triggers again, you choose whether to move the Equipment. Only the creature’s controller can activate any activated abilities the Equipment grants to the creature, and “you” in any abilities granted to the creature refers to that player.

Obsidian Battle Axe (Morningtide)

TCGPlayer low price:

$0.32

Buy now! ▶

Loading price data
Loading

Rating:

5.95/10

Rate This:

Still confused?
Here are cards with similar text to Obsidian Battle-Axe:

Cloak and Dagger

Cloak and Dagger

Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip

7.2 /10
$1.12
Dredging Claw

Dredging Claw

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.3 /10
$0.01
Heros Blade

Hero's Blade

Artifact — Equipment

Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.3 /10
$0.18
Inventors Goggles

Inventor's Goggles

Artifact — Equipment

Equipped creature gets +1/+2.
Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.8 /10
$0.07
Sai of the Shinobi

Sai of the Shinobi

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
Equip

5.9 /10
$0.27
Stormrider Rig

Stormrider Rig

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it.
Equip

4.4 /10
$0.16
Halvar God of Battle  Sword of the Realms

Halvar, God of Battle // Sword of the Realms

Legendary Creature — God // Legendary Artifact — Equipment (4/4)

Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Sword of the Realms

Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip

9.3 /10
~$11
Nahiri the Lithomancer

Nahiri, the Lithomancer

Legendary Planeswalker — Nahiri

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
?2: You may put an Equipment card from your hand or graveyard onto the battlefield.
?10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip .
Nahiri, the Lithomancer can be your commander.

7.5 /10
$0.85
Diviners Wand

Diviner's Wand

Tribal Artifact — Wizard Equipment

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card."
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
Equip

6.7 /10
$0.47
Veterans Armaments

Veteran's Armaments

Tribal Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip

5.3 /10
$0.33
Hammer of Nazahn

Hammer of Nazahn

Legendary Artifact — Equipment

Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip

9.7 /10
$9.42
Thornbite Staff

Thornbite Staff

Tribal Artifact — Shaman Equipment

Equipped creature has ", : This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Equip

9.3 /10
~$22
Necropouncer

Necropouncer

Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +3/+1 and has haste.
Equip

3.8 /10
$0.13
Rune of Speed

Rune of Speed

Enchantment — Aura Rune

Enchant permanent
When Rune of Speed enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

7.1 /10
$0.12
Boots of Speed

Boots of Speed

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.5 /10
$0.06
Crystal Slipper

Crystal Slipper

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5 /10
$0.04
Dragonwing Glider

Dragonwing Glider

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2 and has flying and haste.
Equip

6.7 /10
$0.09
Elven Bow

Elven Bow

Artifact — Equipment

When Elven Bow enters the battlefield, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip

5 /10
$0.05
Hexplate Wallbreaker

Hexplate Wallbreaker

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip

8.8 /10
$0.77
Rabbit Battery

Rabbit Battery

Artifact Creature — Equipment Rabbit (1/1)

Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.9 /10
$0.17

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.