Stenchskipper
Morningtide — rare
Creature — Elemental
Sets Stenchskipper has been printed in:
Morningtide — rare
Creature — Elemental
Sets Stenchskipper has been printed in:
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Buy now! ▶Legendary Creature — Elf Wizard (2/3)
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Creature — Goblin Rogue (3/1)
Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
Creature — Faerie Wizard (3/2)
Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.
Creature — Elemental (2/2)
Flash
When Offalsnout leaves the battlefield, exile target card from a graveyard.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Goblin Shaman (3/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
Creature — Goblin Rogue (2/1)
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
Creature — Treefolk Assassin (3/3)
At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.
Creature — Goblin Rogue (5/3)
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
Creature — Treefolk Shaman (3/5)
: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
Creature — Faerie Assassin (2/2)
Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.
Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Creature — Goblin Shaman (3/3)
Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
: Lightning Crafter deals 3 damage to any target.
Legendary Creature — Elf Warrior (3/2)
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
, Sacrifice an Elf: Regenerate Rhys the Exiled.
Creature — Treefolk Warrior (5/5)
Trample
Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Creature — Elemental (3/3)
When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Elemental Warrior (2/2)
Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.
Creature — Merfolk Wizard (3/3)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
Creature — Goblin Shaman (2/1)
, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.
Creature — Kithkin Cleric (3/4)
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
Creature — Giant Warrior (3/3)
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
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