Advanced card search Random card
Stingmoggie (Morningtide)

Stingmoggie

Morningtide — common

Creature — Elemental

Stingmoggie rulings:

There are no rulings for Stingmoggie.

Stingmoggie (Morningtide)

TCGPlayer low price:

$0.17

Buy now! ▶

Loading price data
Loading

Rating:

2.27/10

Rate This:

Still confused?
Here are cards with similar text to Stingmoggie:

Arcbound Reclaimer

Arcbound Reclaimer

Artifact Creature — Golem (0/0)

Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.7 /10
$3.22
Fertilid

Fertilid

Creature — Elemental (0/0)

Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

9.6 /10
$0.08
Purestrain Genestealer

Purestrain Genestealer

Creature — Tyranid (1/1)

Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.
Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

7.1 /10
$0.09
Salt Road Quartermasters

Salt Road Quartermasters

Creature — Human Soldier (1/1)

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

1.4 /10
$0.03
Spike Feeder

Spike Feeder

Creature — Spike (0/0)

Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

7.5 /10
$0.66
Spike Rogue

Spike Rogue

Creature — Spike (0/0)

Spike Rogue enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

1.4 /10
$0.20
Spike Worker

Spike Worker

Creature — Spike (0/0)

Spike Worker enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

1 /10
$0.10
Clockwork Beetle

Clockwork Beetle

Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

4.3 /10
$0.11
Conductor of Cacophony

Conductor of Cacophony

Creature — Demon (2/1)

Conductor of Cacophony enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

3.9 /10
$0.05
Phantom Nantuko

Phantom Nantuko

Creature — Insect Spirit (0/0)

Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
: Put a +1/+1 counter on Phantom Nantuko.

5.8 /10
$0.36
Phantom Nomad

Phantom Nomad

Creature — Spirit Nomad (0/0)

Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

1.8 /10
$0.16
Phantom Tiger

Phantom Tiger

Creature — Cat Spirit (1/0)

Phantom Tiger enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.

3.3 /10
$0.13
Xenosquirrels

Xenosquirrels

Creature — Alien Squirrel (0/0)

Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1.

5.7 /10
$0.07
Steelbane Hydra

Steelbane Hydra

Creature — Turtle Hydra (0/0)

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

9.2 /10
$4.07
Anthroplasm

Anthroplasm

Creature — Shapeshifter (0/0)

Anthroplasm enters the battlefield with two +1/+1 counters on it.
, : Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

2.8 /10
$0.33
Aquastrand Spider

Aquastrand Spider

Creature — Spider Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

4.8 /10
$0.22
Cytoplast Manipulator

Cytoplast Manipulator

Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

6 /10
$4.52
Explorers Cache

Explorer's Cache

Artifact

Explorer's Cache enters the battlefield with two +1/+1 counters on it.
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache.
: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery.

4.9 /10
$0.04
Lily Bowen Raging Grandma

Lily Bowen, Raging Grandma

Legendary Creature — Mutant Warrior (0/0)

Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.

5.4 /10
$0.37
Mindless Automaton

Mindless Automaton

Artifact Creature — Construct (0/0)

Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.

8.2 /10
$0.38

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.