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Stingmoggie (Morningtide)

Stingmoggie

Morningtide — common

Creature — Elemental

Sets Stingmoggie has been printed in:

Stingmoggie (Morningtide)

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Cards like Stingmoggie in Morningtide:

Fertilid

Fertilid

Creature — Elemental (0/0)

Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

9.6 /10
$0.14
Rage Forger

Rage Forger

Creature — Elemental Shaman (2/2)

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.

3.5 /10
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Sage of Fables

Sage of Fables

Creature — Merfolk Wizard (2/2)

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.

7.8 /10
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Lightning Crafter

Lightning Crafter

Creature — Goblin Shaman (3/3)

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
: Lightning Crafter deals 3 damage to any target.

6.4 /10
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Boldwyr Heavyweights

Boldwyr Heavyweights

Creature — Giant Warrior (8/8)

Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.

6.7 /10
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Countryside Crusher

Countryside Crusher

Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

3.6 /10
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Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.3 /10
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Floodchaser

Floodchaser

Creature — Elemental (0/0)

Floodchaser enters the battlefield with six +1/+1 counters on it.
Floodchaser can't attack unless defending player controls an Island.
, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

1 /10
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Fire Juggler

Fire Juggler

Creature — Goblin Shaman (2/2)

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1 /10
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Pyroclast Consul

Pyroclast Consul

Creature — Elemental Shaman (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.

0.9 /10
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Sensation Gorger

Sensation Gorger

Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

5.7 /10
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Taurean Mauler

Taurean Mauler

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

9.7 /10
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Reveillark

Reveillark

Creature — Elemental (4/3)

Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.5 /10
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Seething Pathblazer

Seething Pathblazer

Creature — Elemental Warrior (2/2)

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

1.9 /10
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Vengeful Firebrand

Vengeful Firebrand

Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn.

0.9 /10
$0.45
WarSpike Changeling

War-Spike Changeling

Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)
: War-Spike Changeling gains first strike until end of turn.

4.7 /10
$0.13
Festercreep

Festercreep

Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

2.8 /10
$0.08
FinalSting Faerie

Final-Sting Faerie

Creature — Faerie Assassin (2/2)

Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

3.3 /10
$0.11
Kinsbaile Borderguard

Kinsbaile Borderguard

Creature — Kithkin Soldier (1/1)

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.
When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

2.9 /10
$0.63
Vendilion Clique

Vendilion Clique

Legendary Creature — Faerie Wizard (3/1)

Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

7.9 /10
$4.66

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