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Wolf Skull Shaman (Morningtide)

Wolf-Skull Shaman

Morningtide — Uncommon

Creature Elf Shaman

Wolf-Skull Shaman is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Wolf Skull Shaman (Morningtide)
Price: PaperMTGO

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$0.32

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7.33/10

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Cards like Wolf-Skull Shaman in Standard format:

Pack Guardian

Pack Guardian

Creature Wolf Spirit (4/3)

Flash (You may cast this spell any time you could cast an instant.)

When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield.

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Silverfur Partisan

Silverfur Partisan

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Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield.

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Cult of the Waxing Moon

Cult of the Waxing Moon

Creature Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield.

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Scrounging Bandar

Scrounging Bandar

Creature Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

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Duskwatch Recruiter

Duskwatch Recruiter

Creature Human Warrior Werewolf (2/2)

: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

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Foul Emissary

Foul Emissary

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When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

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Loam Larva

Loam Larva

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When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

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Primal Druid

Primal Druid

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When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Obsessive Skinner

Obsessive Skinner

Creature Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.

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Lambholt Pacifist

Lambholt Pacifist

Creature Human Shaman Werewolf (3/3)

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

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Greenwheel Liberator

Greenwheel Liberator

Creature Elf Warrior (2/1)

Revolt Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

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Inexorable Blob

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Akoum Stonewaker

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Hinterland Logger

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When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

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Hidden Herbalists

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Revolt When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add to your mana pool.

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