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Ancient Hydra (Nemesis)

Ancient Hydra

Nemesis — uncommon

Creature — Hydra

Sets Ancient Hydra has been printed in:

Ancient Hydra (Nemesis)

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Cards like Ancient Hydra in Nemesis:

Defender enVec

Defender en-Vec

Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

0.1 /10
$0.11
Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1.1 /10
$0.29
Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

0.7 /10
$0.16
Woodripper

Woodripper

Creature — Beast (4/6)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Woodripper: Destroy target artifact.

0.8 /10
$0.13
Phyrexian Prowler

Phyrexian Prowler

Creature — Phyrexian Zombie Mercenary (3/3)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

0.7 /10
$0.16
Rusting Golem

Rusting Golem

Artifact Creature — Golem (0/0)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.

0.4 /10
$0.10
Laccolith Warrior

Laccolith Warrior

Creature — Beast Warrior (3/3)

Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.

0.3 /10
$0.13
Flowstone Overseer

Flowstone Overseer

Creature — Beast (4/4)

: Target creature gets +1/-1 until end of turn.

0.5 /10
$0.31
Flowstone Crusher

Flowstone Crusher

Creature — Beast (4/4)

: Flowstone Crusher gets +1/-1 until end of turn.

0.1 /10
$0.06
Moggcatcher

Moggcatcher

Creature — Human Mercenary (2/2)

, : Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

7.7 /10
~$12
Cloudskate

Cloudskate

Creature — Illusion (2/2)

Flying
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

0.3 /10
$0.12
Skyshroud Behemoth

Skyshroud Behemoth

Creature — Beast (10/10)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Skyshroud Behemoth enters the battlefield tapped.

0.6 /10
$0.28
Skyshroud Ridgeback

Skyshroud Ridgeback

Creature — Beast (2/3)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

0.2 /10
$0.09
Rhox

Rhox

Creature — Rhino Beast (5/5)

You may have Rhox assign its combat damage as though it weren't blocked.
: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

3.6 /10
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Arc Mage

Arc Mage

Creature — Human Spellshaper (2/2)

, , Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

0.7 /10
$0.22
Blinding Angel

Blinding Angel

Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

6.2 /10
$6.09
Laccolith Grunt

Laccolith Grunt

Creature — Beast (2/2)

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

0.2 /10
$0.05
Laccolith Titan

Laccolith Titan

Creature — Beast (6/6)

Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.

0.5 /10
$0.27
Laccolith Whelp

Laccolith Whelp

Creature — Beast (1/1)

Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.

0.4 /10
$0.07
Oracles Attendants

Oracle's Attendants

Creature — Human Soldier (1/5)

: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

0.5 /10
$0.17

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