Bola Warrior
Nemesis — common
Creature — Human Spellshaper Warrior
, , Discard a card: Target creature can't block this turn.
The ingredients for panic include equal parts danger, uncertainty, and helplessness.
Nemesis — common
Creature — Human Spellshaper Warrior
, , Discard a card: Target creature can't block this turn.
The ingredients for panic include equal parts danger, uncertainty, and helplessness.
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Buy now! ▶Creature — Human Soldier (2/1)
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
Creature — Goblin Scout (2/1)
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
Creature — Human Berserker (2/2)
Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.
Creature — Human Shaman (2/2)
, : Target creature can't block this turn.
, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Creature — Satyr Berserker (1/1)
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
, , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Creature — Human Rogue (1/1)
Haste
When Charming Scoundrel enters the battlefield, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.
Creature — Human Wizard (2/2)
, , Discard a card: Draw a card.
, , Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
Legendary Creature — Human Knight (2/2)
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Creature — Cyclops (4/4)
When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Quakefoot Cyclops, target creature can't block this turn.
Creature — Minotaur Warrior (3/2)
Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Creature — Vampire (3/3)
Blood Hypnotist can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Legendary Creature — Goblin Pirate (3/3)
First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.
Creature — Cyclops Warrior (4/4)
: Target creature can't block this turn.
Creature — Vampire (3/2)
When Crossway Vampire enters the battlefield, target creature can't block this turn.
Creature — Human Knight (2/1)
Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.
Creature — Phyrexian Warrior (3/2)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
Creature — Goblin Berserker (1/1)
Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
Creature — Beast (4/4)
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
Creature — Goblin (2/2)
Whenever you cast a red spell, target creature can't block this turn.
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