Kor Haven
Nemesis — rare
Legendary Land
Kor Haven rulings:
There are no rulings for Kor Haven.
Nemesis — rare
Legendary Land
Kor Haven rulings:
There are no rulings for Kor Haven.
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Buy now! ▶Legendary Land
: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Legendary Land
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Channel — , Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs less to activate for each legendary creature you control.
Instant // Land
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Kabira Plateau
Kabira Plateau enters the battlefield tapped.
: Add .
Legendary Artifact Creature — Robot (2/3)
Commanders you control have ward .
: Add . Spend this mana only to cast Aura and/or Equipment spells.
: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Land
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
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Land — Plains
(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
, : Create a 1/1 white Soldier creature token.
Legendary Creature — God // Land (6/6)
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of Civilization
(Transforms from Ojer Taq, Deepest Foundation.)
: Add .
, : Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
Land
As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
: Add .
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Land
Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
: Add .
Instant // Land
Target creature you control gains protection from the color of your choice until end of turn.
Sejiri Glacier
Sejiri Glacier enters the battlefield tapped.
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Land
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add .
Legendary Artifact // Legendary Artifact Land
When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Barracks of the Thousand
(Transforms from Thousand Moons Smithy.)
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Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
Land
: Add .
, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Land
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.
Land
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Sorcery // Land
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Emeria, Shattered Skyclave
As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Artifact
: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
, , Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
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