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Laccolith Warrior (Nemesis)

Laccolith Warrior

Nemesis — uncommon

Creature — Beast Warrior

Sets Laccolith Warrior has been printed in:

Laccolith Warrior (Nemesis)

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0.27/10

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Cards like Laccolith Warrior in Nemesis:

Laccolith Grunt

Laccolith Grunt

Creature — Beast (2/2)

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

0.2 /10
$0.05
Laccolith Titan

Laccolith Titan

Creature — Beast (6/6)

Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.

0.5 /10
$0.27
Laccolith Whelp

Laccolith Whelp

Creature — Beast (1/1)

Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.

0.4 /10
$0.07
Laccolith Rig

Laccolith Rig

Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

3.7 /10
$0.16
Ancient Hydra

Ancient Hydra

Creature — Hydra (5/1)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

0.5 /10
$0.20
Flowstone Overseer

Flowstone Overseer

Creature — Beast (4/4)

: Target creature gets +1/-1 until end of turn.

0.4 /10
$0.31
Arc Mage

Arc Mage

Creature — Human Spellshaper (2/2)

, , Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

0.7 /10
$0.22
Flowstone Wall

Flowstone Wall

Creature — Wall (0/6)

Defender (This creature can't attack.)
: Flowstone Wall gets +1/-1 until end of turn.

0.9 /10
$0.08
Flowstone Crusher

Flowstone Crusher

Creature — Beast (4/4)

: Flowstone Crusher gets +1/-1 until end of turn.

0.1 /10
$0.07
Moggcatcher

Moggcatcher

Creature — Human Mercenary (2/2)

, : Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

7.7 /10
~$13
Oracles Attendants

Oracle's Attendants

Creature — Human Soldier (1/5)

: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

0.6 /10
$0.17
Blinding Angel

Blinding Angel

Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

6.1 /10
$6.17
Bola Warrior

Bola Warrior

Creature — Human Spellshaper Warrior (1/1)

, , Discard a card: Target creature can't block this turn.

0.6 /10
$0.14
Defender enVec

Defender en-Vec

Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

0.1 /10
$0.08
Flint Golem

Flint Golem

Artifact Creature — Golem (2/3)

Whenever Flint Golem becomes blocked, defending player mills three cards.

1.1 /10
$0.24
Silkenfist Order

Silkenfist Order

Creature — Kor Soldier (3/5)

Whenever Silkenfist Order becomes blocked, untap it.

0 /10
$0.12
Defiant Vanguard

Defiant Vanguard

Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
, : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

4 /10
$0.20
Rusting Golem

Rusting Golem

Artifact Creature — Golem (0/0)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.

0.4 /10
$0.11
Coiling Woodworm

Coiling Woodworm

Creature — Insect Worm (0/1)

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

3.1 /10
$0.16
Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

0.7 /10
$0.16

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