Mind Slash
Nemesis — uncommon
Enchantment
Sets Mind Slash has been printed in:
Nemesis — uncommon
Enchantment
Sets Mind Slash has been printed in:
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Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery.
When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.
Enchantment — Aura
Enchant creature
Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Enchanted creature gets +3/+2.
When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Enchantment
Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
Enchantment
, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.
Enchantment
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.
Enchantment
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Tide: Exile target land.
When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
Enchantment
At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.
Remove a charge counter from Mana Cache: Add . Any player may activate this ability but only during their turn before the end step.
Enchantment
Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice Spiritual Asylum.
Enchantment
Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay .
Enchantment
, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Enchantment
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Enchantment
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
Enchantment — Aura
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Enchant creature
Enchanted creature has first strike.
Enchantment
As Overlaid Terrain enters the battlefield, sacrifice all lands you control.
Lands you control have ": Add two mana of any one color."
Creature — Human Spellshaper (1/1)
, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Creature — Phyrexian Zombie Mercenary (3/3)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.
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