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Oraxid (Nemesis)

Oraxid

Nemesis — common

Creature — Crab Beast

Sets Oraxid has been printed in:

Oraxid (Nemesis)

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2.75/10

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Cards like Oraxid in Nemesis:

Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

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Rootwater Commando

Rootwater Commando

Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1.8 /10
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Seahunter

Seahunter

Creature — Human Mercenary (2/2)

, : Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

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Stronghold Biologist

Stronghold Biologist

Creature — Human Spellshaper (1/1)

, , Discard a card: Counter target creature spell.

3 /10
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Stronghold Machinist

Stronghold Machinist

Creature — Human Spellshaper (1/1)

, , Discard a card: Counter target noncreature spell.

3.6 /10
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Stronghold Zeppelin

Stronghold Zeppelin

Creature — Human (3/3)

Flying
Stronghold Zeppelin can block only creatures with flying.

0 /10
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Wandering Eye

Wandering Eye

Creature — Illusion (1/3)

Flying
Players play with their hands revealed.

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Voice of Truth

Voice of Truth

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Flying, protection from white

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Ancient Hydra

Ancient Hydra

Creature — Hydra (5/1)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

0.5 /10
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Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1.1 /10
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Cloudskate

Cloudskate

Creature — Illusion (2/2)

Flying
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

0.3 /10
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Defender enVec

Defender en-Vec

Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

0.1 /10
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Lawbringer

Lawbringer

Creature — Kor Rebel (2/2)

, Sacrifice Lawbringer: Exile target red creature.

3.5 /10
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Lin Sivvi Defiant Hero

Lin Sivvi, Defiant Hero

Legendary Creature — Human Rebel (1/3)

, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
: Put target Rebel card from your graveyard on the bottom of your library.

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Phyrexian Prowler

Phyrexian Prowler

Creature — Phyrexian Zombie Mercenary (3/3)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

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Rusting Golem

Rusting Golem

Artifact Creature — Golem (0/0)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Woodripper

Woodripper

Creature — Beast (4/6)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Arc Mage

Arc Mage

Creature — Human Spellshaper (2/2)

, , Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

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Battlefield Percher

Battlefield Percher

Creature — Bird (2/2)

Flying
Battlefield Percher can block only creatures with flying.
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Belbes Percher

Belbe's Percher

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Flying
Belbe's Percher can block only creatures with flying.

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