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Refreshing Rain (Nemesis)

Refreshing Rain

Nemesis — Uncommon

Instant

Refreshing Rain is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Refreshing Rain (Nemesis)
Price: PaperMTGO

TCGPlayer avg. price:

$0.24

$0.10 $0.24 $0.99
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Rating:

5.33/10

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Cards like Refreshing Rain in Standard format:

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Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

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Woodcutter s Grit

Woodcutter's Grit

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Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Clear Shot

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

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Lifecrafter s Gift

Lifecrafter's Gift

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Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

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Pulse of Murasa

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Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Infuse with the Elements

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Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

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Second Harvest

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For each token you control, create a token that's a copy of that permanent.

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Appetite for the Unnatural

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Destroy target artifact or enchantment. You gain 4 life.

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Spidery Grasp

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Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

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Bring to Light

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Converge Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

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Synchronized Strike

Synchronized Strike

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Untap up to two target creatures. They each get +2/+2 until end of turn.

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Might Beyond Reason

Might Beyond Reason

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Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

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Struggle    Survive
//

Struggle // Survive

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Struggle deals damage to target creature equal to the number of lands you control.

//

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Each player shuffles his or her graveyard into his or her library.

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Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

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--
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Draw cards equal to the greatest power among creatures you control.

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Natural Connection

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Devoid (This card has no color.)

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--
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//

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