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Skyshroud Poacher (Nemesis)

Skyshroud Poacher

Nemesis — rare

Creature — Human Rebel

Sets Skyshroud Poacher has been printed in:

Skyshroud Poacher (Nemesis)

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Cards like Skyshroud Poacher in Nemesis:

Skyshroud Sentinel

Skyshroud Sentinel

Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

0.1 /10
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Defiant Vanguard

Defiant Vanguard

Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
, : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

4 /10
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Lin Sivvi Defiant Hero

Lin Sivvi, Defiant Hero

Legendary Creature — Human Rebel (1/3)

, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
: Put target Rebel card from your graveyard on the bottom of your library.

5.1 /10
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Moggcatcher

Moggcatcher

Creature — Human Mercenary (2/2)

, : Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

7.7 /10
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Rathi Assassin

Rathi Assassin

Creature — Phyrexian Zombie Mercenary Assassin (2/2)

, : Destroy target tapped nonblack creature.
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

3.4 /10
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Rathi Fiend

Rathi Fiend

Creature — Phyrexian Horror Mercenary (2/2)

When Rathi Fiend enters the battlefield, each player loses 3 life.
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1.9 /10
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Rathi Intimidator

Rathi Intimidator

Creature — Phyrexian Horror Mercenary (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

2.6 /10
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Seahunter

Seahunter

Creature — Human Mercenary (2/2)

, : Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

7.3 /10
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Coiling Woodworm

Coiling Woodworm

Creature — Insect Worm (0/1)

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

3.1 /10
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Skyshroud Cutter

Skyshroud Cutter

Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

2 /10
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Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1.1 /10
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Woodripper

Woodripper

Creature — Beast (4/6)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Woodripper: Destroy target artifact.

0.8 /10
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Nesting Wurm

Nesting Wurm

Creature — Wurm (4/3)

Trample
When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.

0.2 /10
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Wild Mammoth

Wild Mammoth

Creature — Elephant (3/4)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

0.4 /10
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Defiant Falcon

Defiant Falcon

Creature — Rebel Bird (1/1)

Flying
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

4.3 /10
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Harvest Mage

Harvest Mage

Creature — Human Spellshaper (1/1)

, , Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

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Ancient Hydra

Ancient Hydra

Creature — Hydra (5/1)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

0.5 /10
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Battlefield Percher

Battlefield Percher

Creature — Bird (2/2)

Flying
Battlefield Percher can block only creatures with flying.
: Battlefield Percher gets +1/+1 until end of turn.

0 /10
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Complex Automaton

Complex Automaton

Artifact Creature — Golem (4/4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

0.1 /10
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Defender enVec

Defender en-Vec

Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

0.1 /10
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