Dehydration
Ninth Edition — common
Enchantment — Aura
Sets Dehydration has been printed in:
Ninth Edition — common
Enchantment — Aura
Sets Dehydration has been printed in:
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Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land is an Island.
Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
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