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Mahamoti Djinn (Ninth Edition)
Mahamoti Djinn (Ninth Edition)

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$0.21

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Rating:

2.6/10

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Cards like Mahamoti Djinn in Ninth Edition:

Storm Crow

Storm Crow

Creature — Bird (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

3.9 /10
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Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.5 /10
$0.04
Dancing Scimitar

Dancing Scimitar

Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

2.6 /10
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Goblin Sky Raider

Goblin Sky Raider

Creature — Goblin Warrior (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

2.5 /10
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Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
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Aven Windreader

Aven Windreader

Creature — Bird Soldier Wizard (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Target player reveals the top card of their library.

0.9 /10
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Sea Monster

Sea Monster

Creature — Serpent (6/6)

Sea Monster can't attack unless defending player controls an Island.

1.1 /10
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Vizzerdrix

Vizzerdrix

Creature — Rabbit Beast (6/6)

1.1 /10
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Wanderguard Sentry

Wanderguard Sentry

Creature — Drone (3/3)

When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

0.2 /10
$0.24
Angel of Mercy

Angel of Mercy

Creature — Angel (3/3)

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

3.7 /10
$0.10
Aven Fisher

Aven Fisher

Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Fisher dies, you may draw a card.

2.4 /10
$0.15
Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.5 /10
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Azure Drake

Azure Drake

Creature — Drake (2/4)

Flying

0.7 /10
$0.12
Blinding Angel

Blinding Angel

Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

6.1 /10
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Fleeting Image

Fleeting Image

Creature — Illusion (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Return Fleeting Image to its owner's hand.

1 /10
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Nightmare

Nightmare

Creature — Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.

5.8 /10
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Sage Aven

Sage Aven

Creature — Bird Wizard (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

1.3 /10
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Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
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Serra Angel

Serra Angel

Creature — Angel (4/4)

Flying, vigilance

6.5 /10
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Shard Phoenix

Shard Phoenix

Creature — Phoenix (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying.
: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep.

5.2 /10
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