Mindslicer
Ninth Edition — rare
Creature — Horror
Mindslicer rulings:
There are no rulings for Mindslicer.
Ninth Edition — rare
Creature — Horror
Mindslicer rulings:
There are no rulings for Mindslicer.
TCGPlayer low price:
Buy now! ▶Creature — Dragon Wizard (5/5)
Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
Sorcery
Each player discards their hand, then draws seven cards.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Legendary Planeswalker — Chandra
+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
?2: Each player discards their hand, then draws three cards.
?7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
Sorcery
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Creature — Vedalken Wizard (2/2)
, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature — Human Wizard (3/3)
, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Creature — Human Wizard (3/3)
, , Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
Artifact
, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Creature — Dragon (5/5)
Flying
, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.
Creature — Goblin Shaman (2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
Creature — Demon (6/4)
At the beginning of each end step, each player discards their hand.
Sorcery
Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Enchantment
As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm.
When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Legendary Creature — Elder Dragon (7/7)
Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Legendary Creature — Bat God // Land (4/4)
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of the Dead
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's draw step, that player draws two additional cards.
At the beginning of enchanted player's end step, that player discards their hand.
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