Volcanic Hammer
Ninth Edition — common
Sorcery
Sets Volcanic Hammer has been printed in:
Ninth Edition — common
Sorcery
Sets Volcanic Hammer has been printed in:
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Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
Instant
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Sorcery
Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)
Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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