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Flaying Tendrils (Oath of the Gatewatch)

Flaying Tendrils

Oath of the Gatewatch — Uncommon

Sorcery

Flaying Tendrils is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Flaying Tendrils (Oath of the Gatewatch)
Price: PaperMTGO

TCGPlayer avg. price:

$0.24

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Cards like Flaying Tendrils in Standard format:

Biting Rain

Biting Rain

Sorcery

All creatures get -2/-2 until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Languish

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All creatures get -4/-4 until end of turn.

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Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Touch of the Void

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Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

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Swarm Surge

Swarm Surge

Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

5.8 /10
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Oblivion Strike

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Sorcery

Devoid (This card has no color.)

Exile target creature.

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Processor Assault

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Sorcery

Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

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Witness the End

Witness the End

Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from his or her hand and loses 2 life.

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Crumble to Dust

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Sorcery

Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

8.1 /10
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Transgress the Mind

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Sorcery

Devoid (This card has no color.)

Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.

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Call the Scions

Call the Scions

Sorcery

Devoid (This card has no color.)

Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

6.2 /10
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Serpentine Spike

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

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Ruin in Their Wake

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Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

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Hazardous Conditions

Hazardous Conditions

Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

6.4 /10
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Incendiary Flow

Incendiary Flow

Sorcery

Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

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Start Your Engines

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Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

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Creatures you control get +2/+1 until end of turn.

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Die Young

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Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

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Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

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Unnatural Aggression

Unnatural Aggression

Instant

Devoid (This card has no color.)

Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

6.2 /10
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