Inverter of Truth
Oath of the Gatewatch — mythic
Creature — Eldrazi
Inverter of Truth rulings:
There are no rulings for Inverter of Truth.
Oath of the Gatewatch — mythic
Creature — Eldrazi
Inverter of Truth rulings:
There are no rulings for Inverter of Truth.
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Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Creature — Elemental (4/3)
When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
Creature — Human // Creature — Spirit (1/3)
When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Ghostly Castigator
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
Creature — Human Wizard (1/3)
When Oracle of Tragedy enters the battlefield or dies, choose one —
• Draw a card, then discard a card.
• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
Enchantment
When Duplicity enters the battlefield, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.
At the beginning of your end step, discard a card.
When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
Creature — Kavu (4/3)
When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add .
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Creature — Elf Mutant (5/4)
When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Artifact
: Mill two cards.
, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
Artifact
: Mill a card.
, , Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
Creature — Wurm (7/7)
Trample
When Bookwurm enters the battlefield, you gain 3 life and draw a card.
: Put Bookwurm from your graveyard into your library third from the top.
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Sorcery
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Enchantment
When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.
When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Battle — Siege // Enchantment
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Pyre of the World Tree
Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.
Legendary Planeswalker — Jace
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.
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