Advanced card search Random card
Jwar Isle Avenger (Oath of the Gatewatch)

Jwar Isle Avenger

Oath of the Gatewatch — Common

Creature Sphinx

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi.

3/3
Jwar Isle Avenger (Oath of the Gatewatch)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.01 $0.14 $1.14
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

1.33/10

Rate This:

Cards similar to Jwar Isle Avenger:

Surgespanner

Surgespanner

Creature Merfolk Wizard (2/2)

Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.

8.2 /10
$1.20
Stormsurge Kraken

Stormsurge Kraken

Creature Kraken (5/5)

Hexproof

Lieutenant As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

7.2 /10
$0.48
Waterspout Weavers

Waterspout Weavers

Creature Merfolk Wizard (3/3)

Kinship At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.

4.4 /10
$0.20
Moon Heron

Moon Heron

Creature Spirit Bird (3/2)

Flying

0.4 /10
$0.15
Silver Wyvern

Silver Wyvern

Creature Drake (4/3)

Flying

: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.

6 /10
$0.33
Mistform Shrieker

Mistform Shrieker

Creature Illusion (3/3)

Flying

: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3.8 /10
$0.19
Shimmerscale Drake

Shimmerscale Drake

Creature Drake (3/4)

Flying

Cycling (, Discard this card: Draw a card.)

1.3 /10
$0.15
Aerial Caravan

Aerial Caravan

Creature Human Soldier (4/3)

Flying

: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

6.2 /10
$0.34
Azure Drake

Azure Drake

Creature Drake (2/4)

Flying

5.8 /10
$0.29
Murder of Crows

Murder of Crows

Creature Bird (4/4)

Flying

Whenever another creature dies, you may draw a card. If you do, discard a card.

0.2 /10
$0.16
Cerulean Wyvern

Cerulean Wyvern

Creature Drake (3/3)

Flying, protection from green

3.8 /10
$0.20
Talrand  Sky Summoner

Talrand, Sky Summoner

Legendary Creature Merfolk Wizard (2/2)

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

8.1 /10
$0.85
Living Tsunami

Living Tsunami

Creature Elemental (4/4)

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

2.7 /10
$0.18
Windrider Eel

Windrider Eel

Creature Fish (2/2)

Flying

Landfall Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

0.4 /10
$0.15
Primal Plasma

Primal Plasma

Creature Elemental Shapeshifter (0/0)

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

1.2 /10
$0.15
Tolarian Sentinel

Tolarian Sentinel

Creature Human Spellshaper (1/3)

Flying

, , Discard a card: Return target permanent you control to its owner's hand.

0.5 /10
$0.15
Cloud Djinn

Cloud Djinn

Creature Djinn (5/4)

Flying

Cloud Djinn can block only creatures with flying.

5.2 /10
$0.23
Iridescent Drake

Iridescent Drake

Creature Drake (2/2)

Flying

When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.

5.4 /10
$0.24
Faerie Swarm

Faerie Swarm

Creature Faerie (0/0)

Flying

Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

6.7 /10
$0.39
Conundrum Sphinx

Conundrum Sphinx

Creature Sphinx (4/4)

Flying

Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of his or her library. If the card a player revealed has the name he or she chose, that player puts it into his or her hand. If it doesn't, that player puts it on the bottom of his or her library.

5.8 /10
$0.31

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.