Advanced card search Random card
Relentless Hunter (Oath of the Gatewatch)

Relentless Hunter

Oath of the Gatewatch — Uncommon

Creature Human Warrior

Relentless Hunter is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Relentless Hunter (Oath of the Gatewatch)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.03 $0.17 $0.85
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

6.75/10

Rate This:

Cards like Relentless Hunter in Standard format:

Voltaic Brawler

Voltaic Brawler

Creature Human Warrior (3/2)

When Voltaic Brawler enters the battlefield, you get (two energy counters).

Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.

8.9 /10
$0.61
Mina and Denn  Wildborn

Mina and Denn, Wildborn

Legendary Creature Elf Ally (4/4)

You may play an additional land on each of your turns.

, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

6.5 /10
$0.50
Oran Rief Invoker

Oran-Rief Invoker

Creature Human Shaman (2/2)

: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

5.8 /10
$0.15
Salivating Gremlins

Salivating Gremlins

Creature Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

6.4 /10
$0.12
Grove Rumbler

Grove Rumbler

Creature Elemental (3/3)

Trample

Landfall Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

5.9 /10
$0.20
Territorial Gorger

Territorial Gorger

Creature Gremlin (2/2)

Trample

Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.

5.2 /10
$0.25
Furyblade Vampire

Furyblade Vampire

Creature Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

7.2 /10
$0.16
Skyship Stalker

Skyship Stalker

Creature Dragon (3/3)

Flying

: Skyship Stalker gets +1/+0 until end of turn.

: Skyship Stalker gains first strike until end of turn.

: Skyship Stalker gains haste until end of turn.

5.8 /10
$0.27
Intrepid Provisioner

Intrepid Provisioner

Creature Human Scout (3/3)

Trample

When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

6.5 /10
$0.15
Makindi Sliderunner

Makindi Sliderunner

Creature Beast (2/1)

Trample

Landfall Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

6.2 /10
$0.15
Quilled Wolf

Quilled Wolf

Creature Wolf (2/2)

: Quilled Wolf gets +4/+4 until end of turn.

7.7 /10
$0.16
Noose Constrictor

Noose Constrictor

Creature Snake (2/2)

Reach

Discard a card: Noose Constrictor gets +1/+1 until end of turn.

7.5 /10
$0.26
Goblin Piledriver

Goblin Piledriver

Creature Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)

Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.9 /10
$5.22
Fiery Hellhound

Fiery Hellhound

Creature Elemental Hound (2/2)

: Fiery Hellhound gets +1/+0 until end of turn.

5.7 /10
$0.15
Abbot of Keral Keep

Abbot of Keral Keep

Creature Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

7.9 /10
$1.28
Veteran Motorist

Veteran Motorist

Creature Dwarf Pilot (3/1)

When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

7.7 /10
$0.31
Mercurial Geists

Mercurial Geists

Creature Spirit (1/3)

Flying

Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

6.4 /10
$0.18
Spirit of the Hunt

Spirit of the Hunt

Creature Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

6 /10
$0.32
Ember Eye Wolf

Ember-Eye Wolf

Creature Wolf (1/2)

Haste

: Ember-Eye Wolf gets +2/+0 until end of turn.

6.5 /10
$0.15
Stormchaser Mage

Stormchaser Mage

Creature Human Wizard (1/3)

Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

9 /10
$0.48

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.