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Wandering Fumarole (Oath of the Gatewatch)

Wandering Fumarole

Oath of the Gatewatch — Rare

Land

Wandering Fumarole is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Wandering Fumarole (Oath of the Gatewatch)
Price: PaperMTGO

TCGPlayer avg. price:

$4.99

$2.67 $4.99 $12
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Rating:

8.21/10

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Cards like Wandering Fumarole in Standard format:

Spirebluff Canal

Spirebluff Canal

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Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

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Highland Lake

Highland Lake

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Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

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Crumbling Vestige

Crumbling Vestige

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Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

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Holdout Settlement

Holdout Settlement

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: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

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Corrupted Crossroads

Corrupted Crossroads

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: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

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Aether Hub

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When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

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Ally Encampment

Ally Encampment

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, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

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Unknown Shores

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: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

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Spire of Industry

Spire of Industry

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: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

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Needle Spires

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Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

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Lumbering Falls

Lumbering Falls

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Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

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Looming Spires

Looming Spires

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Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

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Tezzeret the Schemer

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+1: Create a colorless artifact token named Etherium Cell with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.

-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

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Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

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Smoldering Marsh

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Land Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

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Cinder Glade

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(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

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Woodland Stream enters the battlefield tapped.

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Port Town

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As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.

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Sunken Hollow

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(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

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Inspiring Vantage

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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

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